reorganize code
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134
lua/lib/state.lua
Normal file
134
lua/lib/state.lua
Normal file
@@ -0,0 +1,134 @@
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local api = vim.api
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local function syslist(v) return api.nvim_call_function('systemlist', { v }) end
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local Tree = {}
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local function is_dir(path)
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local stat = vim.loop.fs_stat(path)
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return stat and stat.type == 'directory' or false
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end
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local function check_dir_access(path)
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return vim.loop.fs_access(path, 'R') == true
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end
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local function list_dirs(path)
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local ls_cmd = 'ls -A --ignore=.git '
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if path == nil then
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return syslist(ls_cmd)
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elseif check_dir_access(path) == false then
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-- TODO: display an error here (permission denied)
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return {}
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else
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return syslist(ls_cmd .. path)
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end
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end
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local function sort_dirs(dirs)
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local sorted_tree = {}
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for _, node in pairs(dirs) do
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if node.dir == true then
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table.insert(sorted_tree, 1, node)
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else
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table.insert(sorted_tree, node)
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end
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end
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return sorted_tree
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end
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local function create_nodes(path, depth, dirs)
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local tree = {}
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if not string.find(path, '^.*/$') then path = path .. '/' end
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for i, name in pairs(dirs) do
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tree[i] = {
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path = path,
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name = name,
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depth = depth,
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dir = is_dir(path .. name),
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open = false, -- only relevant when its a dir
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icon = true
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}
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end
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return sort_dirs(tree)
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end
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local function init_tree(ROOT_PATH)
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Tree = create_nodes(ROOT_PATH, 0, list_dirs())
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if ROOT_PATH ~= '/' then
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table.insert(Tree, 1, {
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path = ROOT_PATH,
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name = '..',
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depth = 0,
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dir = true,
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open = false,
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icon = false
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})
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end
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end
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local function refresh_tree()
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local cache = {}
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for _, v in pairs(Tree) do
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if v.dir == true and v.open == true then
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table.insert(cache, v.path .. v.name)
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end
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end
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init_tree()
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for i, node in pairs(Tree) do
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if node.dir == true then
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for _, path in pairs(cache) do
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if node.path .. node.name == path then
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node.open = true
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local dirs = list_dirs(path)
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for j, n in pairs(create_nodes(path, node.depth + 1, dirs)) do
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table.insert(Tree, i + j, n)
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end
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-- TODO: maybe extract this function to make a recursive call to reexplore the list
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-- when adding a new list of dirs to make sure we go to the bottom of the opened structure
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-- otherwise it might close opened directories
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-- im not sure how lua behaves in this matter
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end
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end
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end
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end
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end
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local function open_dir(tree_index)
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local node = Tree[tree_index];
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node.open = not node.open
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if node.open == false then
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local next_index = tree_index + 1;
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local next_node = Tree[next_index]
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while next_node ~= nil and next_node.depth ~= node.depth do
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table.remove(Tree, next_index)
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next_node = Tree[next_index]
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end
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else
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local dirlist = list_dirs(node.path .. node.name)
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local child_dirs = create_nodes(node.path .. node.name .. '/', node.depth + 1, dirlist)
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for i, n in pairs(child_dirs) do
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table.insert(Tree, tree_index + i, n)
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end
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end
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end
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local function get_tree()
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return Tree
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end
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return {
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init_tree = init_tree;
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get_tree = get_tree;
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refresh_tree = refresh_tree;
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open_dir = open_dir;
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}
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