refactor(#2826): winnr->winid in view/globals, remove redundant get_winid and get_bufnr calls

This commit is contained in:
Alexander Courtis
2025-06-19 16:44:19 +10:00
parent 6e7ce8771b
commit b7e9789850
5 changed files with 59 additions and 55 deletions

View File

@@ -105,24 +105,25 @@ function Renderer:draw()
if not bufnr or not vim.api.nvim_buf_is_loaded(bufnr) then
return
end
local winid = self.explorer.view:get_winid(nil, "Renderer:draw")
local profile = log.profile_start("draw")
local cursor = vim.api.nvim_win_get_cursor(self.explorer.view:get_winnr(nil, "Renderer:draw1") or 0)
local cursor = vim.api.nvim_win_get_cursor(winid or 0)
local builder = Builder(self.explorer):build()
self:_draw(bufnr, builder.lines, builder.hl_range_args, builder.signs, builder.extmarks, builder.virtual_lines)
if cursor and #builder.lines >= cursor[1] then
vim.api.nvim_win_set_cursor(self.explorer.view:get_winnr(nil, "Renderer:draw2") or 0, cursor)
vim.api.nvim_win_set_cursor(winid or 0, cursor)
end
self.explorer.view:grow_from_content()
log.profile_end(profile)
events._dispatch_on_tree_rendered(bufnr, self.explorer.view:get_winnr(nil, "Renderer:draw3"))
events._dispatch_on_tree_rendered(bufnr, winid)
end
return Renderer