remove scratch winutils and use input to alter fs
This commit is contained in:
parent
460fdf6b7a
commit
e86c857960
@ -17,9 +17,10 @@
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- [x] Mouse support
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## TODO
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- display error on Read access denied (and better handling of errors if any)
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- fix all window problems (force size to stay always the same and keep it on the side)
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- add options for users
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- add docs
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- add options for users (tree side, tree size)
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- cd command to move faster accross the fs if needed
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- quickly find file in the directory structure
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- use libuv functions instead of `touch` and `mkdir` in `add_file()`
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- use libuv functions instead of `touch` and `mkdir` in `create_file()` and allow file creation with path like `foo/bar/baz`
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- tree should always stay on the left no matter what
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@ -1,75 +0,0 @@
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local api = vim.api
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local luv = vim.loop
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local system = function(v) api.nvim_call_function('system', { v }) end
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local update_tree_view = require 'lib/winutils'.update_view
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local scratch_wrapper = require 'lib/winutils'.scratch_wrapper
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local update_tree_state = require 'lib/state'.refresh_tree
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local refresh_git = require 'lib/git'.refresh_git
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local EDIT_FILE = nil
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local function edit_add(path)
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scratch_wrapper("add", { "Create File", path })
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end
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local function edit_remove(filename, path)
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EDIT_FILE = path .. filename
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scratch_wrapper("remove", { "Remove " .. filename .. " ?", "y/n: " })
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end
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local function edit_rename(filename, path)
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EDIT_FILE = path .. filename
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scratch_wrapper("rename", { "Rename " .. path, path .. filename })
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end
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local function add_file()
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local path = api.nvim_get_current_line()
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if string.match(path, '.*/$') then
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system('mkdir -p ' .. path)
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refresh_git()
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update_tree_state()
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update_tree_view()
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else
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system('touch ' .. path)
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refresh_git()
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update_tree_state()
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update_tree_view()
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end
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api.nvim_command("q!")
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end
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local function remove_file()
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local confirmation = api.nvim_get_current_line()
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if string.match(confirmation, '^y/n: y.*$') ~= nil then
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local stat = luv.fs_lstat(EDIT_FILE)
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if stat.type == 'directory' then
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luv.fs_rmdir(EDIT_FILE)
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else
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luv.fs_unlink(EDIT_FILE)
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end
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refresh_git()
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update_tree_state()
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update_tree_view()
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end
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EDIT_FILE = nil
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api.nvim_command("q!")
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end
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local function rename_file()
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local path = api.nvim_get_current_line()
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luv.fs_rename(EDIT_FILE, path)
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refresh_git()
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update_tree_state()
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update_tree_view()
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EDIT_FILE = nil
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api.nvim_command("q!")
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end
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return {
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edit_add = edit_add;
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edit_remove = edit_remove;
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edit_rename = edit_rename;
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add_file = add_file;
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remove_file = remove_file;
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rename_file = rename_file;
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}
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50
lua/lib/fs.lua
Normal file
50
lua/lib/fs.lua
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@ -0,0 +1,50 @@
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local api = vim.api
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local luv = vim.loop
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local function get_cwd() return luv.cwd() end
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local function is_dir(path)
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local stat = luv.fs_lstat(path)
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return stat and stat.type == 'directory' or false
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end
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local function is_symlink(path)
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local stat = luv.fs_lstat(path)
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return stat and stat.type == 'link' or false
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end
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local function link_to(path)
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return luv.fs_readlink(path) or ''
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end
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local function check_dir_access(path)
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if luv.fs_access(path, 'R') == true then
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return true
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else
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api.nvim_err_writeln('Permission denied: ' .. path)
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return false
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end
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end
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local function rm(path)
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local stat = luv.fs_lstat(path)
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if stat and stat.type == 'directory' then
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return luv.fs_rmdir(path)
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else
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return luv.fs_unlink(path)
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end
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end
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local function rename(file, new_path)
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return luv.fs_rename(file, new_path)
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end
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return {
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check_dir_access = check_dir_access;
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is_dir = is_dir;
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is_symlink = is_symlink;
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link_to = link_to;
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get_cwd = get_cwd;
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rm = rm;
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rename = rename;
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}
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52
lua/lib/fs_update.lua
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52
lua/lib/fs_update.lua
Normal file
@ -0,0 +1,52 @@
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local api = vim.api
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local system = function(v) api.nvim_call_function('system', { v }) end
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local update_view = require 'lib/winutils'.update_view
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local refresh_tree = require 'lib/state'.refresh_tree
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local refresh_git = require 'lib/git'.refresh_git
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local rm = require 'lib/fs'.rm
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local rename = require 'lib/fs'.rename
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local input = function(v)
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local param
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if type(v) == 'string' then param = { v } else param = v end
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return api.nvim_call_function('input', param)
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end
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local function create_file(path)
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-- TODO: create files dynamically
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local new_file = input("Create file: " .. path)
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local new_path = path .. new_file
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if string.match(new_file, '.*/$') then
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system('mkdir -p ' .. new_path)
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else
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system('touch ' .. new_path)
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end
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refresh_git()
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refresh_tree()
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update_view()
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end
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local function remove_file(filename, path)
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local confirm = input("Remove " .. filename .. " ? y/n: ")
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if string.match(confirm, 'y.*$') ~= nil then
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rm(path .. filename)
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refresh_git()
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refresh_tree()
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update_view()
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end
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end
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local function rename_file(filename, path)
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local new_path = input({"Rename file " .. filename .. " : ", path .. filename})
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rename(path .. filename, new_path)
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refresh_git()
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refresh_tree()
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update_view()
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end
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return {
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create_file = create_file;
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remove_file = remove_file;
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rename_file = rename_file;
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}
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@ -1,8 +1,13 @@
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local api = vim.api
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local function syslist(v) return api.nvim_call_function('systemlist', { v }) end
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local get_git_attr = require 'lib/git'.get_git_attr
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local function get_cwd() return vim.loop.cwd() end
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local function syslist(v) return api.nvim_call_function('systemlist', { v }) end
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local get_git_attr = require 'lib/git'.get_git_attr
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local fs = require 'lib/fs'
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local is_dir = fs.is_dir
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local is_symlink = fs.is_symlink
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local get_cwd = fs.get_cwd
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local ROOT_PATH = get_cwd() .. '/'
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local function set_root_path(path)
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@ -11,32 +16,9 @@ end
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local Tree = {}
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local function is_dir(path)
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local stat = vim.loop.fs_lstat(path)
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return stat and stat.type == 'directory' or false
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end
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local function is_symlink(path)
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local stat = vim.loop.fs_lstat(path)
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return stat and stat.type == 'link' or false
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end
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local function link_to(path)
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return vim.loop.fs_readlink(path) or ''
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end
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local function check_dir_access(path)
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return vim.loop.fs_access(path, 'R') == true
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end
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local function list_dirs(path)
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if check_dir_access(path) == false then
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-- TODO: display an error here (permission denied)
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return {}
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else
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local ls_cmd = 'ls -A --ignore=.git ' ..path
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return syslist(ls_cmd)
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end
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end
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local function sort_dirs(dirs)
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@ -153,8 +135,6 @@ return {
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get_tree = get_tree;
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refresh_tree = refresh_tree;
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open_dir = open_dir;
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check_dir_access = check_dir_access;
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is_dir = is_dir;
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set_root_path = set_root_path;
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get_cwd = get_cwd;
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}
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@ -8,8 +8,6 @@ local highlight = libformat.highlight_buffer
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local stateutils = require 'lib/state'
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local get_tree = stateutils.get_tree
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local scratch_buf = nil
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local function get_buf()
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local regex = '.*'..BUF_NAME..'$';
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@ -34,89 +32,6 @@ local function get_win()
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return nil
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end
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local function scratch_buffer()
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scratch_buf = api.nvim_create_buf(false, true)
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api.nvim_buf_set_option(scratch_buf, 'bufhidden', 'wipe')
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local width = api.nvim_get_option("columns")
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local height = api.nvim_get_option("lines")
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local win_height = 2
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local win_width = 90
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local row = math.ceil((height - win_height) / 2 - 1)
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local col = math.ceil((width - win_width) / 2)
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local opts = {
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style = "minimal",
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relative = "editor",
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width = win_width,
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height = win_height,
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row = row,
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col = col
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}
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local border_buf = api.nvim_create_buf(false, true)
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local border_opts = {
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style = "minimal",
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relative = "editor",
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width = win_width + 2,
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height = win_height + 2,
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row = row - 1,
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col = col - 1
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}
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local border_lines = { '┌' .. string.rep('─', win_width) .. '┐' }
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local middle_line = '│' .. string.rep(' ', win_width) .. '│'
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for _ = 1, win_height do
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table.insert(border_lines, middle_line)
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end
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table.insert(border_lines, '└' .. string.rep('─', win_width) .. '┘')
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api.nvim_buf_set_lines(border_buf, 0, -1, false, border_lines)
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api.nvim_open_win(border_buf, true, border_opts)
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api.nvim_command('setlocal nocursorline winhighlight=Normal:LuaNoEndOfBufferPopup')
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api.nvim_open_win(scratch_buf, true, opts)
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api.nvim_command('setlocal nocursorline winhighlight=Normal:LuaTreePopup')
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api.nvim_command('au BufWipeout <buffer> exe "silent bwipeout! "'..border_buf)
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end
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local function set_scratch_mappings(edit_type)
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local chars = {
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'a', 'b', 'd', 'e', 'f', 'h', 'l', 'j', 'q', 'k', 'g', 'i', 'n', 'o', 'p', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z'
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}
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local options = { nowait = true, noremap = true, silent = true }
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for _,v in ipairs(chars) do
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api.nvim_buf_set_keymap(scratch_buf, 'n', v, '', options)
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api.nvim_buf_set_keymap(scratch_buf, 'n', v:upper(), '', options)
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api.nvim_buf_set_keymap(scratch_buf, 'n', '<c-'..v..'>', '', options)
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api.nvim_buf_set_keymap(scratch_buf, 'i', '<c-'..v..'>', '', options)
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api.nvim_buf_set_keymap(scratch_buf, 'i', '<c-' ..v:upper()..'>', '', options)
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end
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api.nvim_buf_set_keymap(scratch_buf, 'i', '<CR>', "<esc>:lua require'lib/file'."..edit_type.."_file()<CR>", options)
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local ikeys = { '<esc>', '<C-c>', '<C-[' }
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for _, map in pairs(ikeys) do
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api.nvim_buf_set_keymap(scratch_buf, 'i', map, "<esc>:q!<CR>", options)
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end
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end
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local function update_scratch_view(...)
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api.nvim_buf_set_lines(scratch_buf, 0, -1, false, ...)
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api.nvim_command('normal G')
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api.nvim_command('startinsert!')
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end
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local function scratch_wrapper(edit_type, ...)
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scratch_buffer()
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update_scratch_view(...)
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set_scratch_mappings(edit_type)
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end
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local BUF_OPTIONS = {
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'nonumber', 'norelativenumber', 'winfixwidth', 'winfixheight',
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'winhighlight=EndOfBuffer:LuaTreeEndOfBuffer', 'noswapfile'
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@ -183,7 +98,7 @@ local function set_mappings()
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['<C-v>'] = 'open_file("vsplit")';
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['<C-x>'] = 'open_file("split")';
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['<C-[>'] = 'open_file("chdir")';
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a = 'edit_file("add")';
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a = 'edit_file("create")';
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d = 'edit_file("remove")';
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r = 'edit_file("rename")';
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}
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@ -203,5 +118,4 @@ return {
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get_buf = get_buf;
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get_win = get_win;
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set_mappings = set_mappings;
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scratch_wrapper = scratch_wrapper;
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}
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39
lua/tree.lua
39
lua/tree.lua
@ -1,19 +1,21 @@
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local api = vim.api
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local lib_file = require 'lib/file'
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local edit_add = lib_file.edit_add
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local edit_remove = lib_file.edit_remove
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local edit_rename = lib_file.edit_rename
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local fs_update = require 'lib/fs_update'
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local create_file = fs_update.create_file
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local rename_file = fs_update.rename_file
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local remove_file = fs_update.remove_file
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local stateutils = require 'lib/state'
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local get_tree = stateutils.get_tree
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local init_tree = stateutils.init_tree
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local open_dir = stateutils.open_dir
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local check_dir_access = stateutils.check_dir_access
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local refresh_tree = stateutils.refresh_tree
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local is_dir = stateutils.is_dir
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local set_root_path = stateutils.set_root_path
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local get_cwd = stateutils.get_cwd
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local fs = require 'lib/fs'
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local check_dir_access = fs.check_dir_access
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local is_dir = fs.is_dir
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local get_cwd = fs.get_cwd
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local state = require 'lib/state'
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local get_tree = state.get_tree
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local init_tree = state.init_tree
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local open_dir = state.open_dir
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local refresh_tree = state.refresh_tree
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local set_root_path = state.set_root_path
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local winutils = require 'lib/winutils'
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local update_view = winutils.update_view
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@ -86,6 +88,7 @@ local function open_file(open_type)
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end
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elseif node.dir == true then
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if check_dir_access(node.path .. node.name) == false then return end
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open_dir(tree_index)
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update_view(true)
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@ -99,16 +102,16 @@ local function edit_file(edit_type)
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local tree_index = api.nvim_win_get_cursor(0)[1]
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local node = tree[tree_index]
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if edit_type == 'add' then
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if edit_type == 'create' then
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if node.dir == true then
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edit_add(node.path .. node.name .. '/')
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create_file(node.path .. node.name .. '/')
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else
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edit_add(node.path)
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create_file(node.path)
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end
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elseif edit_type == 'remove' then
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edit_remove(node.name, node.path, node.dir)
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remove_file(node.name, node.path)
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elseif edit_type == 'rename' then
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edit_rename(node.name, node.path, node.dir)
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rename_file(node.name, node.path)
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end
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end
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