if exists('g:loaded_tree') | finish | endif let s:save_cpo = &cpo set cpo&vim let g:loaded_netrw = 1 let g:loaded_netrwPlugin = 1 " Disable netrw hi def link LuaTreePopup Normal hi def LuaTreeEndOfBuffer guifg=bg execute 'hi def LuaTreeFolderName gui=bold guifg='.g:terminal_color_4 execute 'hi def LuaTreeFolderIcon guifg='.g:terminal_color_11 execute 'hi def LuaTreeExecFile gui=bold guifg='.g:terminal_color_2 execute 'hi def LuaTreeSpecialFile gui=bold,underline guifg='.g:terminal_color_3 execute 'hi def LuaTreeImageFile gui=bold guifg='.g:terminal_color_5 execute 'hi def LuaTreeLicenseFile guifg='.g:terminal_color_3 execute 'hi def LuaTreeMarkdownFile guifg='.g:terminal_color_5 execute 'hi def LuaTreeYamlFile guifg='.g:terminal_color_3 execute 'hi def LuaTreeTomlFile guifg='.g:terminal_color_3 execute 'hi def LuaTreeGitignoreFile guifg='.g:terminal_color_3 execute 'hi def LuaTreeJsonFile guifg='.g:terminal_color_3 hi def LuaTreeLuaFile guifg=#2947b1 execute 'hi def LuaTreePythonFile guifg='.g:terminal_color_2 execute 'hi def LuaTreeShellFile guifg='.g:terminal_color_2 execute 'hi def LuaTreeJavascriptFile guifg='.g:terminal_color_3 execute 'hi def LuaTreeCFile guifg='.g:terminal_color_4 execute 'hi def LuaTreeReactFile guifg='.g:terminal_color_14 execute 'hi def LuaTreeHtmlFile guifg='.g:terminal_color_11 execute 'hi def LuaTreeRustFile guifg='.g:terminal_color_11 execute 'hi def LuaTreeVimFile guifg='.g:terminal_color_10 execute 'hi def LuaTreeTypescriptFile guifg='.g:terminal_color_12 " TODO: fix those colors to be better or maybe info git with letters instead of colors execute 'hi def LuaTreeGitModified gui=NONE guifg='.g:terminal_color_13 execute 'hi def LuaTreeGitStaged gui=NONE guifg='.g:terminal_color_2 execute 'hi def LuaTreeGitUntracked gui=NONE guifg='.g:terminal_color_6 execute 'hi def LuaTreeGitUnmerged gui=NONE guifg='.g:terminal_color_3 execute 'hi def LuaTreeGitDirty gui=NONE guifg='.g:terminal_color_13 command! LuaTree lua require'tree'.toggle() let &cpo = s:save_cpo unlet s:save_cpo let g:loaded_tree = 1