local BUF_NAME = 'LuaTree' local api = vim.api local libformat = require 'lib/format' local format = libformat.format_tree local highlight = libformat.highlight_buffer local stateutils = require 'lib/state' local get_tree = stateutils.get_tree local scratch_buf = nil local function get_buf() local regex = '.*'..BUF_NAME..'$'; for _, win in pairs(api.nvim_list_wins()) do local buf = api.nvim_win_get_buf(win) local buf_name = api.nvim_buf_get_name(buf) if string.match(buf_name, regex) ~= nil then return buf end end return nil end local function get_win() local regex = '.*'..BUF_NAME..'$'; for _, win in pairs(api.nvim_list_wins()) do local buf_name = api.nvim_buf_get_name(api.nvim_win_get_buf(win)) if string.match(buf_name, regex) ~= nil then return win end end return nil end local function scratch_buffer() scratch_buf = api.nvim_create_buf(false, true) api.nvim_buf_set_option(scratch_buf, 'bufhidden', 'wipe') local width = api.nvim_get_option("columns") local height = api.nvim_get_option("lines") local win_height = 2 local win_width = 90 local row = math.ceil((height - win_height) / 2 - 1) local col = math.ceil((width - win_width) / 2) local opts = { style = "minimal", relative = "editor", width = win_width, height = win_height, row = row, col = col } local border_buf = api.nvim_create_buf(false, true) local border_opts = { style = "minimal", relative = "editor", width = win_width + 2, height = win_height + 2, row = row - 1, col = col - 1 } local border_lines = { '┌' .. string.rep('─', win_width) .. '┐' } local middle_line = '│' .. string.rep(' ', win_width) .. '│' for _ = 1, win_height do table.insert(border_lines, middle_line) end table.insert(border_lines, '└' .. string.rep('─', win_width) .. '┘') api.nvim_buf_set_lines(border_buf, 0, -1, false, border_lines) api.nvim_open_win(border_buf, true, border_opts) api.nvim_command('setlocal nocursorline winhighlight=Normal:LuaNoEndOfBufferPopup') api.nvim_open_win(scratch_buf, true, opts) api.nvim_command('setlocal nocursorline winhighlight=Normal:LuaTreePopup') api.nvim_command('au BufWipeout exe "silent bwipeout! "'..border_buf) end local function set_scratch_mappings(edit_type) local chars = { 'a', 'b', 'd', 'e', 'f', 'h', 'l', 'j', 'q', 'k', 'g', 'i', 'n', 'o', 'p', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z' } local options = { nowait = true, noremap = true, silent = true } for _,v in ipairs(chars) do api.nvim_buf_set_keymap(scratch_buf, 'n', v, '', options) api.nvim_buf_set_keymap(scratch_buf, 'n', v:upper(), '', options) api.nvim_buf_set_keymap(scratch_buf, 'n', '', '', options) api.nvim_buf_set_keymap(scratch_buf, 'i', '', '', options) api.nvim_buf_set_keymap(scratch_buf, 'i', '', '', options) end api.nvim_buf_set_keymap(scratch_buf, 'i', '', ":lua require'lib/file'."..edit_type.."_file()", options) local ikeys = { '', '', ':q!", options) end end local function update_scratch_view(...) api.nvim_buf_set_lines(scratch_buf, 0, -1, false, ...) api.nvim_command('normal G') api.nvim_command('startinsert!') end local function scratch_wrapper(edit_type, ...) scratch_buffer() update_scratch_view(...) set_scratch_mappings(edit_type) end local BUF_OPTIONS = { 'nonumber', 'norelativenumber', 'winfixwidth', 'winfixheight', 'winhighlight=EndOfBuffer:LuaTreeEndOfBuffer', } local function open() local win_width = 30 local options = { bufhidden = 'wipe'; buftype = 'nowrite'; modifiable = false; } local buf = api.nvim_create_buf(false, true) api.nvim_buf_set_name(buf, BUF_NAME) for opt, val in pairs(options) do api.nvim_buf_set_option(buf, opt, val) end api.nvim_command('topleft '..win_width..'vnew') api.nvim_win_set_buf(0, buf) for _, opt in pairs(BUF_OPTIONS) do api.nvim_command('setlocal '..opt) end end local function close() local win = get_win() if not win then return end api.nvim_win_close(win, true) end local function update_view(update_cursor) local buf = get_buf(); if not buf then return end local cursor = api.nvim_win_get_cursor(0) local tree = get_tree() api.nvim_buf_set_option(buf, 'modifiable', true) api.nvim_buf_set_lines(buf, 0, -1, false, format(tree)) highlight(buf, tree) api.nvim_buf_set_option(buf, 'modifiable', false) if update_cursor == true then api.nvim_win_set_cursor(0, cursor) end end local function is_win_open() return get_buf() ~= nil end local function set_mappings() local buf = get_buf() if not buf then return end local mappings = { [''] = 'open_file("edit")'; ['<2-LeftMouse>'] = 'open_file("edit")'; [''] = 'open_file("vsplit")'; [''] = 'open_file("split")'; [''] = 'open_file("chdir")'; a = 'edit_file("add")'; d = 'edit_file("remove")'; r = 'edit_file("rename")'; } for k,v in pairs(mappings) do api.nvim_buf_set_keymap(buf, 'n', k, ':lua require"tree".'..v..'', { nowait = true, noremap = true, silent = true }) end end return { open = open; close = close; is_win_open = is_win_open; update_view = update_view; get_buf = get_buf; get_win = get_win; set_mappings = set_mappings; scratch_wrapper = scratch_wrapper; }