local DirectoryNode = require("nvim-tree.node.directory") local M = {} local function check_siblings_for_folder(node, with_arrows) if with_arrows then local has_files = false local has_folders = false for _, n in pairs(node.parent.nodes) do if n.nodes and node.absolute_path ~= n.absolute_path then has_folders = true end if not n.nodes then has_files = true end if has_files and has_folders then return true end end end return false end local function get_padding_indent_markers(depth, idx, nodes_number, markers, with_arrows, inline_arrows, node, early_stop) local base_padding = with_arrows and (not node.nodes or depth > 0) and " " or "" local padding = (inline_arrows or depth == 0) and base_padding or "" if depth > 0 then local has_folder_sibling = check_siblings_for_folder(node, with_arrows) local indent = string.rep(" ", M.config.indent_width - 1) markers[depth] = idx ~= nodes_number for i = 1, depth - early_stop do local glyph if idx == nodes_number and i == depth then local bottom_width = M.config.indent_width - 2 + (with_arrows and not inline_arrows and has_folder_sibling and 2 or 0) glyph = M.config.indent_markers.icons.corner .. string.rep(M.config.indent_markers.icons.bottom, bottom_width) .. (M.config.indent_width > 1 and " " or "") elseif markers[i] and i == depth then glyph = M.config.indent_markers.icons.item .. indent elseif markers[i] then glyph = M.config.indent_markers.icons.edge .. indent else glyph = M.config.indent_markers.icons.none .. indent end if not with_arrows or (inline_arrows and (depth ~= i or not node.nodes)) then padding = padding .. glyph elseif inline_arrows then padding = padding elseif idx ~= nodes_number and depth == i and not node.nodes and has_folder_sibling then padding = padding .. base_padding .. glyph .. base_padding else padding = padding .. base_padding .. glyph end end end return padding end ---@param depth integer ---@param idx integer ---@param nodes_number integer ---@param node Node ---@param markers table ---@param early_stop integer? ---@return HighlightedString function M.get_indent_markers(depth, idx, nodes_number, node, markers, early_stop) local str = "" local show_arrows = M.config.icons.show.folder_arrow local show_markers = M.config.indent_markers.enable local inline_arrows = M.config.indent_markers.inline_arrows local indent_width = M.config.indent_width if show_markers then str = str .. get_padding_indent_markers(depth, idx, nodes_number, markers, show_arrows, inline_arrows, node, early_stop or 0) else str = str .. string.rep(" ", depth * indent_width) end return { str = str, hl = { "NvimTreeIndentMarker" } } end ---@param node Node ---@return HighlightedString[]|nil function M.get_arrows(node) if not M.config.icons.show.folder_arrow then return end local str local hl = "NvimTreeFolderArrowClosed" local dir = node:as(DirectoryNode) if dir then if dir.open then str = M.config.icons.glyphs.folder["arrow_open"] .. M.config.icons.padding.folder_arrow hl = "NvimTreeFolderArrowOpen" else str = M.config.icons.glyphs.folder["arrow_closed"] .. M.config.icons.padding.folder_arrow end elseif M.config.indent_markers.enable then str = "" else str = " " .. string.rep(" ", #M.config.icons.padding.folder_arrow) end return { str = str, hl = { hl } } end function M.setup(opts) M.config = opts.renderer if M.config.indent_width < 1 then M.config.indent_width = 1 end local function check_marker(symbol) if #symbol == 0 then return " " end -- return the first character from the UTF-8 encoded string; we may use utf8.codes from Lua 5.3 when available return symbol:match("[%z\1-\127\194-\244][\128-\191]*") end for k, v in pairs(M.config.indent_markers.icons) do M.config.indent_markers.icons[k] = check_marker(v) end end return M