local utils = require "nvim-tree.utils" local events = require "nvim-tree.events" local lib = require "nvim-tree.lib" local notify = require "nvim-tree.notify" local M = { config = {}, } ---@param windows integer[] local function close_windows(windows) local explorer = require "nvim-tree.core".get_explorer() if not explorer then return end -- Prevent from closing when the win count equals 1 or 2, -- where the win to remove could be the last opened. -- For details see #2503. if explorer.view.View.float.enable and #vim.api.nvim_list_wins() < 3 then return end for _, window in ipairs(windows) do if vim.api.nvim_win_is_valid(window) then vim.api.nvim_win_close(window, true) end end end ---@param absolute_path string local function clear_buffer(absolute_path) local explorer = require "nvim-tree.core".get_explorer() if not explorer then return end local bufs = vim.fn.getbufinfo { bufloaded = 1, buflisted = 1 } for _, buf in pairs(bufs) do if buf.name == absolute_path then local tree_winnr = vim.api.nvim_get_current_win() if buf.hidden == 0 and (#bufs > 1 or explorer.view.View.float.enable) then vim.api.nvim_set_current_win(buf.windows[1]) vim.cmd ":bn" end vim.api.nvim_buf_delete(buf.bufnr, { force = true }) if not explorer.view.View.float.quit_on_focus_loss then vim.api.nvim_set_current_win(tree_winnr) end if M.config.actions.remove_file.close_window then close_windows(buf.windows) end return end end end ---@param cwd string ---@return boolean|nil local function remove_dir(cwd) local handle, err = vim.loop.fs_scandir(cwd) if not handle then notify.error(err) return end while true do local name, t = vim.loop.fs_scandir_next(handle) if not name then break end local new_cwd = utils.path_join { cwd, name } if t == "directory" then local success = remove_dir(new_cwd) if not success then return false end else local success = vim.loop.fs_unlink(new_cwd) if not success then return false end clear_buffer(new_cwd) end end return vim.loop.fs_rmdir(cwd) end --- Remove a node, notify errors, dispatch events ---@param node Node function M.remove(node) local notify_node = notify.render_path(node.absolute_path) if node.nodes ~= nil and not node.link_to then local success = remove_dir(node.absolute_path) if not success then notify.error("Could not remove " .. notify_node) return end events._dispatch_folder_removed(node.absolute_path) else events._dispatch_will_remove_file(node.absolute_path) local success = vim.loop.fs_unlink(node.absolute_path) if not success then notify.error("Could not remove " .. notify_node) return end events._dispatch_file_removed(node.absolute_path) clear_buffer(node.absolute_path) end notify.info(notify_node .. " was properly removed.") end ---@param node Node function M.fn(node) if node.name == ".." then return end local function do_remove() M.remove(node) if not M.config.filesystem_watchers.enable then require("nvim-tree.actions.reloaders").reload_explorer() end end if M.config.ui.confirm.remove then local prompt_select = "Remove " .. node.name .. "?" local prompt_input, items_short, items_long if M.config.ui.confirm.default_yes then prompt_input = prompt_select .. " Y/n: " items_short = { "", "n" } items_long = { "Yes", "No" } else prompt_input = prompt_select .. " y/N: " items_short = { "", "y" } items_long = { "No", "Yes" } end lib.prompt(prompt_input, prompt_select, items_short, items_long, "nvimtree_remove", function(item_short) utils.clear_prompt() if item_short == "y" or item_short == (M.config.ui.confirm.default_yes and "") then do_remove() end end) else do_remove() end end function M.setup(opts) M.config.ui = opts.ui M.config.actions = opts.actions M.config.filesystem_watchers = opts.filesystem_watchers end return M