* refactor(#2826): singleton View class, WIP * refactor(#2826): singleton View class, WIP * refactor(#2826): singleton View class, WIP * refactor(#2826): singleton View class, WIP * refactor(#2826): singleton View class, WIP * refactor(#2826): singleton View class, WIP * refactor(#2826): singleton View class, WIP * refactor(#2826): singleton View class * refactor(#2826): View is an Explorer member * refactor(#2826): move autocmds to Explorer * refactor(#2826): API uses Explorer's View * refactor(#2826): move View into Explorer package * refactor(#2826): retain necessary view globals * refactor(#2826): move all winhl to appearance constants * refactor(#2826): add lifecycle logging to all Explorer members * refactor(#2826): fix bad cherry-pick * refactor(#2826): better enumerate_options function * refactor(#2826): add View.tab_line for debugging * refactor(#2826): default lifecycle log off * refactor(#2826): add experimental.multi_instance_debug, split globals out of view, move diagnostics to its own module * refactor(#2826): instrument View:get_winnr * refactor(#2826): instrument View:setup_tabpage * refactor(#2826): instrument View:set_current_win, View:prevent_buffer_override * refactor(#2826): instrument View:get_bufnr * refactor(#2826): track member bufnr -> winid with global * refactor(#2826): tidy experiment names and logs * vim: nvim-tree: track bufnr via buffer-update channel * vim: nvim-tree: more logging * vim: nvim-tree: revert: track bufnr via buffer-update channel * refactor(#2826): notify error on view winid and bufnr mismatches * refactor(#2826): notify error on view winid and bufnr mismatches * refactor(#2826): explorer init logging
163 lines
4.4 KiB
Lua
163 lines
4.4 KiB
Lua
local core = require("nvim-tree.core")
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local utils = require("nvim-tree.utils")
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local events = require("nvim-tree.events")
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local lib = require("nvim-tree.lib")
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local notify = require("nvim-tree.notify")
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local DirectoryLinkNode = require("nvim-tree.node.directory-link")
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local DirectoryNode = require("nvim-tree.node.directory")
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local M = {
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config = {},
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}
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---@param windows integer[]
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local function close_windows(windows)
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local explorer = core.get_explorer()
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-- Prevent from closing when the win count equals 1 or 2,
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-- where the win to remove could be the last opened.
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-- For details see #2503.
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if explorer and explorer.view.float.enable and #vim.api.nvim_list_wins() < 3 then
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return
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end
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for _, window in ipairs(windows) do
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if vim.api.nvim_win_is_valid(window) then
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vim.api.nvim_win_close(window, true)
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end
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end
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end
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---@param absolute_path string
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local function clear_buffer(absolute_path)
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local explorer = core.get_explorer()
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local bufs = vim.fn.getbufinfo({ bufloaded = 1, buflisted = 1 })
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for _, buf in pairs(bufs) do
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if buf.name == absolute_path then
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local tree_winnr = vim.api.nvim_get_current_win()
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if buf.hidden == 0 and (#bufs > 1 or explorer and explorer.view.float.enable) then
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vim.api.nvim_set_current_win(buf.windows[1])
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vim.cmd(":bn")
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end
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vim.api.nvim_buf_delete(buf.bufnr, { force = true })
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if explorer and not explorer.view.float.quit_on_focus_loss then
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vim.api.nvim_set_current_win(tree_winnr)
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end
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if M.config.actions.remove_file.close_window then
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close_windows(buf.windows)
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end
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return
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end
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end
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end
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---@param cwd string
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---@return boolean|nil
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local function remove_dir(cwd)
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local handle, err = vim.loop.fs_scandir(cwd)
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if not handle then
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notify.error(err)
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return
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end
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while true do
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local name, _ = vim.loop.fs_scandir_next(handle)
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if not name then
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break
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end
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local new_cwd = utils.path_join({ cwd, name })
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-- Type must come from fs_stat and not fs_scandir_next to maintain sshfs compatibility
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local stat = vim.loop.fs_stat(new_cwd)
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local type = stat and stat.type or nil
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if type == "directory" then
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local success = remove_dir(new_cwd)
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if not success then
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return false
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end
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else
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local success = vim.loop.fs_unlink(new_cwd)
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if not success then
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return false
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end
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clear_buffer(new_cwd)
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end
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end
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return vim.loop.fs_rmdir(cwd)
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end
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--- Remove a node, notify errors, dispatch events
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---@param node Node
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function M.remove(node)
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local notify_node = notify.render_path(node.absolute_path)
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if node:is(DirectoryNode) and not node:is(DirectoryLinkNode) then
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local success = remove_dir(node.absolute_path)
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if not success then
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notify.error("Could not remove " .. notify_node)
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return
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end
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events._dispatch_folder_removed(node.absolute_path)
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else
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events._dispatch_will_remove_file(node.absolute_path)
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local success = vim.loop.fs_unlink(node.absolute_path)
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if not success then
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notify.error("Could not remove " .. notify_node)
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return
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end
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events._dispatch_file_removed(node.absolute_path)
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clear_buffer(node.absolute_path)
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end
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notify.info(notify_node .. " was properly removed.")
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end
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---@param node Node
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function M.fn(node)
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if node.name == ".." then
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return
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end
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local function do_remove()
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M.remove(node)
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local explorer = core.get_explorer()
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if not M.config.filesystem_watchers.enable and explorer then
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explorer:reload_explorer()
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end
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end
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if M.config.ui.confirm.remove then
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local prompt_select = "Remove " .. node.name .. "?"
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local prompt_input, items_short, items_long
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if M.config.ui.confirm.default_yes then
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prompt_input = prompt_select .. " Y/n: "
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items_short = { "", "n" }
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items_long = { "Yes", "No" }
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else
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prompt_input = prompt_select .. " y/N: "
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items_short = { "", "y" }
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items_long = { "No", "Yes" }
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end
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lib.prompt(prompt_input, prompt_select, items_short, items_long, "nvimtree_remove", function(item_short)
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utils.clear_prompt()
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if item_short == "y" or item_short == (M.config.ui.confirm.default_yes and "") then
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do_remove()
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end
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end)
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else
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do_remove()
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end
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end
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function M.setup(opts)
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M.config.ui = opts.ui
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M.config.actions = opts.actions
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M.config.filesystem_watchers = opts.filesystem_watchers
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end
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return M
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