nvim-tree.lua/lua/nvim-tree/actions/fs/remove-file.lua
Azad 13f967f8e7
chore: add type annotations and resolve LSP warnings (#2555)
* chore: add type annotations to (almost) all functions

* stylua

* Add classes for symlink nodes

* Replace deprecated `@vararg`

* Move node classes to `node` module

* Fix `Symlink*` classes

* add vim and libuv runtime for luals, qualify libuv types

* add scripts/luals-check, not quite ready for CI

* additional nil checks for git/init.lua and git/runner.lua

* additional nil checks for nvim-tree.lua

* wrap vim.cmd-as-a-function calls inside functions

* vim.tbl_filter predicate returns booleans

* Revert "add scripts/luals-check, not quite ready for CI"

This reverts commit c70229cad9.

* Add `MinimalNode` class in `marks` module

* Fix various LSP warnings

* stylua

* Fix `Explorer` class, update related annotations and add necessary checks

* Add missing annotations to `live-filter`

* Add temporary aliases for `uv.*` types

* Resolve remaining LSP warnings

* Revert changes not related to internal types

* Minor adjustments

* Update doc comments style

* Minor adjustments (pt. 2)

---------

Co-authored-by: Alexander Courtis <alex@courtis.org>
2023-12-09 11:34:35 +11:00

151 lines
3.9 KiB
Lua

local utils = require "nvim-tree.utils"
local events = require "nvim-tree.events"
local view = require "nvim-tree.view"
local lib = require "nvim-tree.lib"
local notify = require "nvim-tree.notify"
local M = {
config = {},
}
---@param windows integer[]
local function close_windows(windows)
-- Prevent from closing when the win count equals 1 or 2,
-- where the win to remove could be the last opened.
-- For details see #2503.
if view.View.float.enable and #vim.api.nvim_list_wins() < 3 then
return
end
for _, window in ipairs(windows) do
if vim.api.nvim_win_is_valid(window) then
vim.api.nvim_win_close(window, true)
end
end
end
---@param absolute_path string
local function clear_buffer(absolute_path)
local bufs = vim.fn.getbufinfo { bufloaded = 1, buflisted = 1 }
for _, buf in pairs(bufs) do
if buf.name == absolute_path then
local tree_winnr = vim.api.nvim_get_current_win()
if buf.hidden == 0 and (#bufs > 1 or view.View.float.enable) then
vim.api.nvim_set_current_win(buf.windows[1])
vim.cmd ":bn"
end
vim.api.nvim_buf_delete(buf.bufnr, { force = true })
if not view.View.float.quit_on_focus_loss then
vim.api.nvim_set_current_win(tree_winnr)
end
if M.config.actions.remove_file.close_window then
close_windows(buf.windows)
end
return
end
end
end
---@param cwd string
---@return boolean|nil
local function remove_dir(cwd)
local handle = vim.loop.fs_scandir(cwd)
if type(handle) == "string" then
notify.error(handle)
return
end
while true do
local name, t = vim.loop.fs_scandir_next(handle)
if not name then
break
end
local new_cwd = utils.path_join { cwd, name }
if t == "directory" then
local success = remove_dir(new_cwd)
if not success then
return false
end
else
local success = vim.loop.fs_unlink(new_cwd)
if not success then
return false
end
clear_buffer(new_cwd)
end
end
return vim.loop.fs_rmdir(cwd)
end
--- Remove a node, notify errors, dispatch events
---@param node Node
function M.remove(node)
local notify_node = notify.render_path(node.absolute_path)
if node.nodes ~= nil and not node.link_to then
local success = remove_dir(node.absolute_path)
if not success then
notify.error("Could not remove " .. notify_node)
return
end
events._dispatch_folder_removed(node.absolute_path)
else
events._dispatch_will_remove_file(node.absolute_path)
local success = vim.loop.fs_unlink(node.absolute_path)
if not success then
notify.error("Could not remove " .. notify_node)
return
end
events._dispatch_file_removed(node.absolute_path)
clear_buffer(node.absolute_path)
end
notify.info(notify_node .. " was properly removed.")
end
---@param node Node
function M.fn(node)
if node.name == ".." then
return
end
local function do_remove()
M.remove(node)
if not M.config.filesystem_watchers.enable then
require("nvim-tree.actions.reloaders.reloaders").reload_explorer()
end
end
if M.config.ui.confirm.remove then
local prompt_select = "Remove " .. node.name .. "?"
local prompt_input, items_short, items_long
if M.config.ui.confirm.default_yes then
prompt_input = prompt_select .. " Y/n: "
items_short = { "", "n" }
items_long = { "Yes", "No" }
else
prompt_input = prompt_select .. " y/N: "
items_short = { "", "y" }
items_long = { "No", "Yes" }
end
lib.prompt(prompt_input, prompt_select, items_short, items_long, function(item_short)
utils.clear_prompt()
if item_short == "y" or item_short == (M.config.ui.confirm.default_yes and "") then
do_remove()
end
end)
else
do_remove()
end
end
function M.setup(opts)
M.config.ui = opts.ui
M.config.actions = opts.actions
M.config.filesystem_watchers = opts.filesystem_watchers
end
return M