* refactor(#2875): multi instance renderer * refactor(#2875): multi instance renderer * refactor(#2875): multi instance renderer * refactor(#2875): multi instance renderer * node classes and constructors * node methods * refactor(#2875): multi instance renderer * node classes and constructors * explorer is a directory node * extract methods from explore_node * extract methods from explore_node * extract methods from explore_node * extract methods from lib * use .. name for root node for compatibility * use node.explorer * extract node factory, remove unused code * factories for all nodes, add RootNode * factories for all nodes, add RootNode * use factory pattern for decorators * note regression and commit * fix dir git status regression * destroy nodes, not explorer * add BaseNode:is * revert changes to create-file, handle in #2924 * extract methods from explorer * extract methods from explorer * extract methods from explorer * use Node everywhere in luadoc * extract methods from lib * extract methods from lib * lint * remove unused code * don't call methods on fake root node * get_node_at_cursor returns explorer (root) node instead of { name = '..' } * remove unused inject_node * refactor(#2875): multi instance renderer * refactor(#2875): multi instance renderer * refactor(#2875): multi instance renderer * extract methods from lib * node factory uses stat only * temporary DirectoryNode casting until method extraction into child classes * lua-language-server 3.10.5 -> 3.11.0 * explicitly call Explorer constructor * normalise explorer RootNode new call, tidy annotations
54 lines
1.2 KiB
Lua
54 lines
1.2 KiB
Lua
local utils = require("nvim-tree.utils")
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local core = require("nvim-tree.core")
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local Iterator = require("nvim-tree.iterators.node-iterator")
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local M = {}
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---@param direction string
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---@return fun(node: Node): nil
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function M.fn(direction)
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return function(node)
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if node.name == ".." or not direction then
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return
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end
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local first, last, next, prev = nil, nil, nil, nil
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local found = false
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local parent = node.parent or core.get_explorer()
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Iterator.builder(parent and parent.nodes or {})
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:recursor(function()
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return nil
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end)
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:applier(function(n)
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first = first or n
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last = n
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if n.absolute_path == node.absolute_path then
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found = true
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return
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end
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prev = not found and n or prev
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if found and not next then
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next = n
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end
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end)
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:iterate()
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local target_node
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if direction == "first" then
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target_node = first
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elseif direction == "last" then
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target_node = last
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elseif direction == "next" then
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target_node = next or first
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else
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target_node = prev or last
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end
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if target_node then
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utils.focus_file(target_node.absolute_path)
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end
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end
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end
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return M
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