* refactor(#2875): multi instance renderer * refactor(#2875): multi instance renderer * refactor(#2875): multi instance renderer * refactor(#2875): multi instance renderer * node classes and constructors * node methods * refactor(#2875): multi instance renderer * node classes and constructors * explorer is a directory node * extract methods from explore_node * extract methods from explore_node * extract methods from explore_node * extract methods from lib * use .. name for root node for compatibility * use node.explorer * extract node factory, remove unused code * factories for all nodes, add RootNode * factories for all nodes, add RootNode * use factory pattern for decorators * note regression and commit * fix dir git status regression * destroy nodes, not explorer * add BaseNode:is * revert changes to create-file, handle in #2924 * extract methods from explorer * extract methods from explorer * extract methods from explorer * use Node everywhere in luadoc * extract methods from lib * extract methods from lib * lint * remove unused code * don't call methods on fake root node * get_node_at_cursor returns explorer (root) node instead of { name = '..' } * remove unused inject_node * refactor(#2875): multi instance renderer * refactor(#2875): multi instance renderer * refactor(#2875): multi instance renderer * extract methods from lib * node factory uses stat only * temporary DirectoryNode casting until method extraction into child classes * lua-language-server 3.10.5 -> 3.11.0 * explicitly call Explorer constructor * normalise explorer RootNode new call, tidy annotations
49 lines
1.2 KiB
Lua
49 lines
1.2 KiB
Lua
local M = {}
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---@type table<string, boolean> record of which file is modified
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M._modified = {}
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---refresh M._modified
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function M.reload_modified()
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M._modified = {}
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local bufs = vim.fn.getbufinfo({ bufmodified = 1, buflisted = 1 })
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for _, buf in pairs(bufs) do
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local path = buf.name
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if path ~= "" then -- not a [No Name] buffer
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-- mark all the parent as modified as well
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while M._modified[path] ~= true do
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-- no need to keep going if already recorded
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-- This also prevents an infinite loop
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M._modified[path] = true
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path = vim.fn.fnamemodify(path, ":h")
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end
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end
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end
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end
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---@param node Node
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---@return boolean
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function M.is_modified(node)
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return node
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and M.config.modified.enable
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and M._modified[node.absolute_path]
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and (not node.nodes or M.config.modified.show_on_dirs)
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and (not node.open or M.config.modified.show_on_open_dirs)
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end
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---A buffer exists for the node's absolute path
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---@param node Node
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---@return boolean
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function M.is_opened(node)
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return node and vim.fn.bufloaded(node.absolute_path) > 0
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end
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---@param opts table
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function M.setup(opts)
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M.config = {
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modified = opts.modified,
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}
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end
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return M
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