nvim-tree.lua/lua/tree.lua
2020-02-09 15:36:18 +01:00

228 lines
5.6 KiB
Lua

local api = vim.api
local function sys(v) return vim.fn.system(v) end
local function syslist(v) return vim.fn.systemlist(v) end
local BUF_NAME = '_LuaTree_'
local ROOT_PATH = string.sub(sys('pwd'), 1, -2) .. '/' -- get rid of \n and add leading '/'
local function is_dir(path)
local stat = vim.loop.fs_stat(path)
return stat and stat.type == 'directory' or false
end
local function sort_dirs(dirs)
local sorted_tree = {}
for _, node in pairs(dirs) do
if node.dir == true then
table.insert(sorted_tree, 1, node)
else
table.insert(sorted_tree, node)
end
end
return sorted_tree
end
local function create_dirs(path, depth, dirs)
local tree = {}
if not string.find(path, '^.*/$') then path = path .. '/' end
for i, name in pairs(dirs) do
tree[i] = {
path = path,
name = name,
depth = depth,
dir = is_dir(path .. name),
open = false -- only relevant when its a dir
}
end
return sort_dirs(tree)
end
local Tree = create_dirs(ROOT_PATH, 0, syslist('ls'))
local function get_padding(depth)
local str = ""
while 0 < depth do
str = str .. " "
depth = depth - 1
end
return str
end
local function default_icons(_, isdir, open)
if isdir == true then
if open == true then return "" end
return ""
end
return ""
end
local function dev_icons(pathname, isdir, open)
if isdir == true then return default_icons(pathname, isdir, open) end
return api.nvim_call_function('WebDevIconsGetFileTypeSymbol', { pathname, isdir }) .. " "
end
local function get_icon_func_gen()
if api.nvim_call_function('exists', { "WebDevIconsGetFileTypeSymbol" }) == 0 then
return dev_icons
else
return default_icons
end
end
local get_icon = get_icon_func_gen()
local function format_tree(tree)
local dirs = {}
local previous_parent_index = -1
for i, node in pairs(tree) do
local padding = get_padding(node.depth)
local icon = get_icon(node.path .. node.name, node.dir, node.open)
dirs[i] = padding .. icon .. node.name
end
return dirs
end
local function get_buf()
local regex = '.*'..BUF_NAME..'$';
for _, win in pairs(api.nvim_list_wins()) do
local buf = api.nvim_win_get_buf(win)
local buf_name = api.nvim_buf_get_name(buf)
if string.match(buf_name, regex) ~= nil then return buf end
end
return nil
end
local function get_win()
local regex = '.*'..BUF_NAME..'$';
for _, win in pairs(api.nvim_list_wins()) do
local buf_name = api.nvim_buf_get_name(api.nvim_win_get_buf(win))
if string.match(buf_name, regex) ~= nil then return win end
end
return nil
end
local function buf_setup()
api.nvim_command('setlocal nonumber norelativenumber winfixwidth winfixheight')
api.nvim_command('hi NoEndOfBuffer guifg=bg')
api.nvim_command('setlocal winhighlight=EndOfBuffer:NoEndOfBuffer')
end
local function open()
local win_width = 30
local options = {
bufhidden = 'wipe';
buftype = 'nowrite';
modifiable = false;
}
local buf = api.nvim_create_buf(false, true)
api.nvim_buf_set_name(buf, BUF_NAME)
for opt, val in pairs(options) do
api.nvim_buf_set_option(buf, opt, val)
end
api.nvim_command('topleft '..win_width..'vnew')
api.nvim_win_set_buf(0, buf)
buf_setup()
api.nvim_command('echo "'..ROOT_PATH..'"')
end
local function close()
local win = get_win()
if not win then return end
api.nvim_win_close(win, true)
end
local function update_view()
local buf = get_buf();
if not buf then return end
local cursor_pos = api.nvim_win_get_cursor(0)
api.nvim_buf_set_option(buf, 'modifiable', true)
api.nvim_buf_set_lines(buf, 0, -1, false, format_tree(Tree))
api.nvim_buf_set_option(buf, 'modifiable', false)
api.nvim_win_set_cursor(0, cursor_pos)
end
local function is_win_open()
return get_buf() ~= nil
end
local function open_file(open_type)
local tree_index = api.nvim_win_get_cursor(0)[1]
local node = Tree[tree_index]
if node.dir == true then
local index = tree_index + 1;
node.open = not node.open
local next_node = Tree[index]
if next_node ~= nil and next_node.depth > node.depth then
while next_node ~= nil and next_node.depth ~= node.depth do
table.remove(Tree, index)
next_node = Tree[index]
end
else
local dirlist = syslist('ls ' .. node.path .. node.name)
local child_dirs = create_dirs(node.path .. node.name .. '/', node.depth + 1, dirlist)
for i, n in pairs(child_dirs) do
table.insert(Tree, tree_index + i, n)
end
end
update_view()
else
api.nvim_command('wincmd l | '..open_type..' '.. node.path .. node.name)
end
end
local function set_mappings()
local buf = get_buf()
if not buf then return end
local mappings = {
['<CR>'] = 'open_file("edit")';
['<C-v>'] = 'open_file("vsplit")';
['<C-x>'] = 'open_file("split")';
f = 'find_file()';
}
for k,v in pairs(mappings) do
api.nvim_buf_set_keymap(buf, 'n', k, ':lua require"tree".'..v..'<cr>', {
nowait = true, noremap = true, silent = true
})
end
end
local function toggle()
if is_win_open() == true then
close()
else
open()
update_view()
set_mappings()
end
end
return {
toggle = toggle;
open_file = open_file;
}