refresh tree when changing fs
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@ -14,7 +14,7 @@
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- [x] change directory base
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- [x] add / rename / delete file in directory
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- [ ] update tree when altering the FS
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- [x] update tree when altering the FS
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- [x] syntax highlighting ([exa](https://github.com/ogham/exa) like) and file icons with vim-devicons
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- [ ] simple git integration (color of file changing when staged/changed)
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@ -1,8 +1,8 @@
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local api = vim.api
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local buf, win
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local system = function(v) api.nvim_call_function('system', { v }) end
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-- local update_tree_view = require ''
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local update_tree_state = require 'lib/state'.update_tree
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local update_tree_view = require 'lib/winutils'.update_view
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local update_tree_state = require 'lib/state'.refresh_tree
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local EDIT_FILE = nil
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@ -1,5 +1,6 @@
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local api = vim.api
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local function syslist(v) return api.nvim_call_function('systemlist', { v }) end
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local get_root_path = require 'lib/conf'.get_root_path
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local Tree = {}
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@ -56,7 +57,8 @@ local function create_nodes(path, depth, dirs)
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return sort_dirs(tree)
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end
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local function init_tree(ROOT_PATH)
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local function init_tree()
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local ROOT_PATH = get_root_path()
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Tree = create_nodes(ROOT_PATH, 0, list_dirs())
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if ROOT_PATH ~= '/' then
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table.insert(Tree, 1, {
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@ -90,10 +92,6 @@ local function refresh_tree()
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for j, n in pairs(create_nodes(path, node.depth + 1, dirs)) do
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table.insert(Tree, i + j, n)
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end
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-- TODO: maybe extract this function to make a recursive call to reexplore the list
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-- when adding a new list of dirs to make sure we go to the bottom of the opened structure
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-- otherwise it might close opened directories
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-- im not sure how lua behaves in this matter
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end
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end
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end
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@ -20,10 +20,9 @@ local set_mappings = winutils.set_mappings
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local conf = require 'lib/conf'
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local set_root_path = conf.set_root_path
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local get_root_path = conf.get_root_path
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local get_cwd = conf.get_cwd
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init_tree(get_root_path())
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init_tree()
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local function toggle()
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if is_win_open() == true then
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