add git refresh
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@ -18,7 +18,6 @@
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- [x] Mouse support
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## TODO
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- [ ] refresh tree (for git) on file save and update git status when needed
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- [ ] find a good way to display git info
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- [ ] better parsing of the git porcelain results
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@ -3,6 +3,7 @@ local system = function(v) api.nvim_call_function('system', { v }) end
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local update_tree_view = require 'lib/winutils'.update_view
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local scratch_wrapper = require 'lib/winutils'.scratch_wrapper
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local update_tree_state = require 'lib/state'.refresh_tree
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local refresh_git = require 'lib/git'.refresh_git
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local EDIT_FILE = nil
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@ -20,14 +21,15 @@ local function edit_rename(filename, path)
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scratch_wrapper("rename", { "Rename " .. path, path .. filename })
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end
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-- TODO: for both 3 functions below, update git status before update_tree_state
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local function add_file(path)
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if string.match(path, '.*/$') then
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system('mkdir -p ' .. path)
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refresh_git()
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update_tree_state()
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update_tree_view(true)
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else
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system('touch ' .. path)
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refresh_git()
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update_tree_state()
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update_tree_view(true)
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end
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@ -37,6 +39,7 @@ end
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local function remove_file(confirmation)
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if string.match(confirmation, '^y/n: y.*$') ~= nil then
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system('rm -rf ' .. EDIT_FILE)
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refresh_git()
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update_tree_state()
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update_tree_view(true)
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end
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@ -48,6 +51,7 @@ local function rename_file(path)
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system('mv '..EDIT_FILE..' '..path)
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EDIT_FILE = nil
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api.nvim_command("q!")
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refresh_git()
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update_tree_state()
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update_tree_view(true)
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end
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@ -15,8 +15,14 @@ end
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local GIT_STATUS = set_git_status()
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local function refresh_git()
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IS_GIT_REPO = is_git_repo()
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if IS_GIT_REPO == false then return false end
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GIT_STATUS = set_git_status()
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return true
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end
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local function force_refresh_git()
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IS_GIT_REPO = is_git_repo()
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refresh_git()
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end
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local function is_folder_dirty(relpath)
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@ -54,4 +60,5 @@ end
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return {
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get_git_attr = get_git_attr;
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refresh_git = refresh_git;
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force_refresh_git = force_refresh_git;
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}
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17
lua/tree.lua
17
lua/tree.lua
@ -10,6 +10,7 @@ local get_tree = stateutils.get_tree
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local init_tree = stateutils.init_tree
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local open_dir = stateutils.open_dir
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local check_dir_access = stateutils.check_dir_access
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local refresh_tree = stateutils.refresh_tree
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local winutils = require 'lib/winutils'
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local update_view = winutils.update_view
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@ -22,6 +23,10 @@ local conf = require 'lib/conf'
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local set_root_path = conf.set_root_path
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local get_cwd = conf.get_cwd
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local git = require 'lib/git'
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local refresh_git = git.refresh_git
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local force_refresh_git = git.force_refresh_git
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init_tree()
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local function toggle()
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@ -40,7 +45,6 @@ local function open_file(open_type)
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local node = tree[tree_index]
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if node.name == '..' then
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-- TODO: git update
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api.nvim_command('cd ..')
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local new_path
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@ -51,15 +55,16 @@ local function open_file(open_type)
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end
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set_root_path(new_path)
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force_refresh_git()
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init_tree(new_path)
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update_view()
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elseif open_type == 'chdir' then
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-- TODO: git update
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if node.dir == false or check_dir_access(node.path .. node.name) == false then return end
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api.nvim_command('cd ' .. node.path .. node.name)
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local new_path = get_cwd() .. '/'
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set_root_path(new_path)
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force_refresh_git()
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init_tree(new_path)
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update_view()
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elseif node.dir == true then
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@ -88,9 +93,17 @@ local function edit_file(edit_type)
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end
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end
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local function refresh()
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if refresh_git() == true then
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refresh_tree()
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update_view()
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end
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end
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return {
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toggle = toggle;
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open_file = open_file;
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edit_file = edit_file;
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refresh = refresh;
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}
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@ -41,6 +41,8 @@ execute 'hi def LuaTreeGitUntracked gui=NONE guifg='.g:terminal_color_6
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execute 'hi def LuaTreeGitUnmerged gui=NONE guifg='.g:terminal_color_3
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execute 'hi def LuaTreeGitDirty gui=NONE guifg='.g:terminal_color_13
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au BufWritePost * lua require'tree'.refresh()
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command! LuaTree lua require'tree'.toggle()
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let &cpo = s:save_cpo
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